A different world

Fables have accompanied us across cultures throughout the ages. Is this series reinventing the oldest form of storytelling?


Do you love fantastic stories? But are the characters and settings too often similar? “Legends from before Time” is a fabulous series as it has never been told before. Accompany different characters on their journey through a world undergoing social and cultural change.

What starts as a “coming of age” novel becomes a road story heading towards the inevitable conflict between empires. 

“Game of Thrones meets Zoomania": a medieval adventure with an animalistic  twist.

A divided world

The Nordlands


The Northlands are inhabited by the various bear and wolf tribes. The wolves live in seemingly archaic nomadic clan structures and roam freely through the forests and tundras that cover the northeast of the continent. The forest bears settle in small communities in the areas west of the Dragon Ridge Mountains and make their living by fishing and trading wood. The Frost Bear tribes are the only people that settle on the frozen coast and beyond. But in the icy expanses beyond the vast pine forests of the Northlands there are also hot springs and the fabled fire of heaven.

The Kingdom


The Kingdom has been ruled by the gryphons since the fall of the dragons. Their combat skills and the ability to fly gave way to their victory over the dragons and cemented their claim to power.

The realm of the Gryphons is considered the forge of the modern world and a melting pot of cultures. The kingdom stretches from the great port city of Telkar on the northern Azure Sea to the capital of Tri-Cities in the Midlands, from the Northwatch in Eastcliff to the Citadel in Swampasud. Although the nobility is reserved exclusively for the princely houses of the gryphons, all citizens have guaranteed rights and unprecedented prosperity enables the promotion of art and science.

The Empire of the Sun


The southern lands of the continent are still held by the lizards, who were once the willing servants of the dragons. Therefore, the Gryphon Kingdom once built a huge bulwark to stop possible invasions. Beyond this wall lie the Daggertooth Marshes. If the kingdom's citizens are to be believed, these swamplands are nothing more than a deadly morass. All the tales of the deep swamps that are whispered in muffled voices in the hours before a fitful sleep are nothing but horror stories. But even darker myths surround the pyramids of the sun. At these cult sites the scaled peoples are said to have offered bloody sacrifices to the glory of the dragons. But with the fall of the old empire, these former centers of power became just a part of the dark legends told about the south in the taverns of the north.